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| ##include <iostream> ##include <memory> ##include <string> ##include <thread>
##include <grpc/support/log.h> ##include <grpcpp/grpcpp.h>
##ifdef BAZEL_BUILD ##include "examples/protos/helloworld.grpc.pb.h" ##else ##include "helloworld.grpc.pb.h" ##endif
using grpc::Server; using grpc::ServerAsyncResponseWriter; using grpc::ServerBuilder; using grpc::ServerCompletionQueue; using grpc::ServerContext; using grpc::Status; using helloworld::Greeter; using helloworld::HelloReply; using helloworld::HelloRequest;
class ServerImpl final { public: ~ServerImpl() { server_->Shutdown(); cq_->Shutdown(); }
void Run() { std::string server_address("0.0.0.0:50051");
ServerBuilder builder; builder.AddListeningPort(server_address, grpc::InsecureServerCredentials()); builder.RegisterService(&service_); cq_ = builder.AddCompletionQueue(); server_ = builder.BuildAndStart(); std::cout << "Server listening on " << server_address << std::endl;
HandleRpcs(); }
private: class CallData { public: CallData(Greeter::AsyncService* service, ServerCompletionQueue* cq) : service_(service), cq_(cq), responder_(&ctx_), status_(CREATE) { Proceed(); }
void Proceed() { if (status_ == CREATE) { status_ = PROCESS;
service_->RequestSayHello(&ctx_, &request_, &responder_, cq_, cq_, this); } else if (status_ == PROCESS) { new CallData(service_, cq_);
std::string prefix("Hello "); reply_.set_message(prefix + request_.name());
status_ = FINISH; responder_.Finish(reply_, Status::OK, this); } else { GPR_ASSERT(status_ == FINISH); delete this; } }
private: Greeter::AsyncService* service_; ServerCompletionQueue* cq_; ServerContext ctx_;
HelloRequest request_; HelloReply reply_;
ServerAsyncResponseWriter<HelloReply> responder_;
enum CallStatus { CREATE, PROCESS, FINISH }; CallStatus status_; };
void HandleRpcs() { new CallData(&service_, cq_.get()); void* tag; bool ok; while (true) { GPR_ASSERT(cq_->Next(&tag, &ok)); GPR_ASSERT(ok); static_cast<CallData*>(tag)->Proceed(); } }
std::unique_ptr<ServerCompletionQueue> cq_; Greeter::AsyncService service_; std::unique_ptr<Server> server_; };
int main(int argc, char** argv) { ServerImpl server; server.Run();
return 0; }
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